Welcome
Adventurers! Today I have a special treat for you. I have guest
blogger and fellow author Carole McDonnell. To talk about her book The Constant Tower.
Tell
my adventurers the name of your book and about the world you created.
The book I’ll talk about is The Constant Tower.
It takes place on Odunao. I had had a dream of a world where each
morning the inhabitants of a city woke to find the landmarks and
geography of their city changed as if someone had moved around a
jigsaw puzzle. Except that, in the dream someone said, “But the
tower is constant.” So I thought about that tower that was always
constant in such a world. In the end, I didn’t write that story but
I wrote a story where the world stayed put but people were tossed
around all over the planet.
After that, I began thinking about how would
society and clans develop on such a planet. I like walking around in
the worlds I create. I like using and seeing every possibility and
permutation of a particular system. It’s like a game to me. Given
situation A, how would B, appear? And how would B appear if C is
present under D conditions? I’m always trying to see how all the
organic possibilities of a possible situation.
For instance: there is the technological issue:
Technology is about controlling our life and making life livable. In
life and in societies, there are degrees of control. Rich cultures
have more control over their life and against dangers. The worst
danger is being separated from those you love. How would people deal
with that possibility of separation? Why, of course, they would live
in longhouses. They would, of course, fear the night. How much
warning would the inhabitants of this world have each night before
having to dash into their houses and longhouse before night fell and
did its separating work? Because its technology, every clan doesn’t
have the same amount or kind of technology --tower science”or
“tower lore.”--
Because the towers have some control over the night.
Technology is also connected with wealth,
religion, communication, and of course, knowledge. Humans being
humans, people will want to protect what they own. But humans being
humans, what do the haves owe the have-nots? What would ownership be
like on such a planet? How would people from one longhouse behave if
they met someone from another longhouse. And religion? The clans
would of course have different ideas about why the world was like
that? Or would they have one common truth? On earth, the idea of a
pure sacrifice has been in many cultures. So, wouldn’t the clans of
Odunao have some idea of a divine curse? Wouldn’t they want the
night to be restored? And because it’s all theological, there would
be issues of doubt. Some folks will believe some things, others will
believe other doctrines, and some will not believe at all. What
about courtship rituals and marriage? What would the god of such a
planet consider important? And are animals affected by this
particular situation? How do strangers react to each other if they
are equally tossed about by the night? What if there is disparity
between the strangers? How would family be defined? How would war be
defined? How would culture be defined? What does one owe the poor
strangers one met?
So, I walked into that world and wrote what I saw.
I saw that some clans had power, some did not. Some clans liked being
rooted to the same spot. (But what prevented them from creating a
science that helped the longhouse to stay in one spot?) Some clans
liked being night-tossed. Their idea of a Permanent Home is the
afterlife. I saw the towers and realized they were sentient. Some of
them were quite powerful, some of them petulant, some of them
failing, some of them angry at humans. Then I wondered…what
would happen if the towers fail? All good fantasies need a looming
disaster and heroes who can save the world or help the world move
from one era to the next.
In
this world, clans live in longhouses. Each longhouse is called a
sub-clan. Sub-clans are named after the longhouse chief. Depending on
the size and unity of the clan, each longhouse contains anywhere from
1 to 400 people. The clans live in longhouses which are attached to
towers. The towers are transported every night and the clan houses
with them. The greatest of these Clans is the Wheel Clan. They are
able to corral fields and regions and return to them whenever they
are able. The Wheel Clan, whose tower knowledge is great, is united
and very organized. As such, their clan is formidable. Because
knowledge brings power and control over the tower’s travels, no
clan is as rich as the Wheel Clan. The Wheel Clan teaches all its
members tower some amount of tower knowledge. But their studiers are
the most highly-skilled.
THE PEACOCK CLAN
The Peacock clan is a
dark-skinned clan whose knowledge of Tower Science is great, but not
as great as that of the Wheel Clan. The Peacock clan, however, often
has disagreements with each other and is somewhat fractured. Their
many sub-clans, with varying sizes and degree of knowledge. Unlike
the Wheel Clan, the Peacock sub-clans do not have one king. But King
Tsbosso has the power to bring many sub-clans together to fight
against the Wheel Clan.
THE VOCA CLAN
An all-female clan that is
the most technologically-advanced clan. They are cruel warriors and
steal children.
THE FALCONER CLAN
A clan that is preoccupied
with staying in one place. Their king, Renn, is one of Psal’s close
friends.
THE GRASSROPE CLAN
A clan that is reputed to
be full of lowlifes, robbers, deviants, and miscreants.
THE MACAW CLAN
The clan of Psal’s
mother, Hinis. A scheming clan. Very advanced, very populous.
THE WAYMAKER CLAN
This is a large clan that
is technologically-advanced. They tend to develop and explore lands
but not to keep them. Netophah’s mother belonged to this clan.
This clan doesn’t show up in this book although we meet a few
people who belong to this clan.
THE TOWERS
Towers are considered a
clan of their own and they behave accordingly.
STUDIERS
Studiers belong to
specific clans but they are also considered to be connected to each
other and are in some ways a kind of international clan. Since a
studier of worlds is the anthropologist, linguist, and
all-around-scientist of his clan, they are important. Since all clans
are always traveling and bumping into each other, linguists are
needed.
Other clans exist who have
some tower science and some kind of organization. Some of these are
allied to larger clans. Some are unknown to the large clans. Some are
unallied. Some are outcast longhouses.
THE WHEEL CLAN
The Wheel Clan is
light-skinned, imperialistic, eugenistic, and very knowledgeable in
tower science and have been able to consume much of the planet’s
resources. But they don’t know everything about the towers. Nahas
is head of the Nahas wheel clan, head of all the Wheel sub-clans.
Prince Psal is his oldest son, peace child of the alliance between
the Wheel Clan and the dark-skinned Macaw Clan. Prince Netophah is
King Nahas third son, peace child between the Wheel Clan and the
Waymaker Clan. Ephan is Nahas’ adopted son, and it is discovered he
I the peace child between the Wheel Clan and the Voca clan, the son
of Nahas and Queen Ezbel.
WHEEL CLAN CLASS STRUCTURE
Wheel
Clan Studiers
-- Studiers in other clans are well-respected except for the Wheel
Clan studiers. Many Wheel Clan studiers are addicted to several
dangerous herbs in order to cope with their rejection and stress.
Wheel
Clan Stewards –
Stewards reside in steward longhouses and it is their job to take
care of Wheel Clan lands. The Wheel Clan has a rule that only
children of Wheel Clan warriors can become warriors. If a man has a
Wheel Clan mother but a father from another clan, that man is
(generally) made into a steward. Stewards are higher in the hierarchy
than Studiers
Wheel
Clan Comfort Women—Wheel
Clan women born damaged are made into comfort women of their
longhouses. Troublesome women are also made into comfort women.
What
inspired you to write about this character?
I was more intrigued by the kind of societies,
technologies, economic, and religious systems such a world would
create. My major love is anthropology and I’ve always loved
worldbuilding. But then I realized there was a war on Odunao. We have
warriors; of course we need a war. And a different kind of warrior.
So after several characters from the book came to
my dreams and introduced themselves, I saw how the story would go.
Then I grew to really love them. My main male character is Psal. He
suffers with a polio-like disease. Psal’s biggest desire is to feel
loved by his father, which is difficult. Psal is a prince and his
health and mindset shames his father, Nahas. Then there is his best
friend Ephan, who suffers from albinism. I’ve never been able to
write a story about a character who is perfectly healthy. In Wind
Follower, my tribal Christianity novel, my main character has
epilepsy. In My Life as an Onion, my main male character is an
addictive personality with tons of money and a gift for manipulation.
My main characters often have an unpleasant trait but the reader
understands –sooner or later-- why the trait exists. In Psal’s
case, his clan admires health. He is supposed to rule the clan as all
Firstborns do, but because of his polio, he is “damaged” and not
given the kingship. He has all the arrogance of a Fantasy Warrior
Prince, but he is not a warrior. And he has the desire to go on a
journey but one cannot simply run away from a longhouse on the planet
Odunao.
In so many fantasies, the hero is noble and strong
and good. My hero was petulant, sickly, and whiny and he identified
with the disabled and poor. But worst of all, he admired the culture
his father was warring against. Psal, the boy who could not go on a
journey, is one of my favorite characters.
How
long has this character been in your thoughts?
Weirdly, I think he’s always been there. All
those tragic Shakespearean heroes and anti-heroes (Hamlet, Iago,
Othello, Edmund, Henry IV) and Biblical princes. (Shechem, Absalom,
Jonathon) I often feel sad that my main heroes tend to be men or boys
but that is what I grew up with and that trope is too much a part of
my makeup for me to change it.
What
is the one trait you wished you shared with your main character?
Psal can be ruthless when he feels he has to be.
He has power behind that ruthlessness. I’m pretty gullible and a
pushover. I’d like some of Psal’s expedient ruthlessness. It’s
rooted in his anger and his sense of rejection. And perversely, he
often is more seriously testy when he’s protecting the weak. He
does all kinds of stuff that his fellow warriors resent him doing and
he often grieves that he can’t be as cold as they all are. I’d
like to have that kind of “the devil may care but I don’t”
attitude.
Thanks so much for inviting me to your blog.
My blog is www.carolemcdonnell.blogspot.com
Thank you so much for this interview, Leanna!
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